A read-only audit of a 10-game, 17.5M-row production database: scale picture, drift cases, dead crons, a freshness gap on a money surface, and a 10-action migration plan where every action ships with a rollback and a test. Published as a summary; the full document enumerates the client's schema.
delivered 2026-05-12 · public summary 02The production matcher scored against every labeled listing, not a hand-picked set: 96.59% overall, 99.40% on the priority stratum, disagreements classified row-by-row instead of averaged, a fix's coverage cost measured and reported in the direction the evidence supports, and one draft claim publicly withdrawn after EXPLAIN ANALYZE.
delivered 2026-05-17 · public summary 03An audited batch drain of the near-miss review queue: 2,750 proposed, 141 held back as higher-risk, 2,481 verified live on their proposed id across five production reads. Closed-cohort accounting separated from open-population snapshots, plus two honest observations about what the live sync does on its own.
pinned 2026-05-27 · page-level scrub of the delivered report 04One live read, three readings: coverage spread 94% to 36% across the four ingested games, a 112,693-card expansion runway already catalogued with zero ingest, and the durable foreign-title wrong-card gap that is zero on the flagship game by construction and open everywhere the guards were never ported.
live read 2026-06-09 · page-level scrub of the delivered report 05The two halves of the arbitrage trade exist on separate surfaces and nothing joins them. Sized honestly: $56,598 of addressable spread across 252 cards on a roughly 10%-built surface, a floor on a fraction rather than a headline, with the one wrong-card pair found in 232 name-checked buy candidates reported instead of rounded away.
live read 2026-06-09 · page-level scrub of the delivered report